From 5b9a75a1520a198c9c6b1f1f55e05c9f4aab5629 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Mon, 22 Jun 2026 04:24:11 -0400 Subject: feat: map now only reveals with exploration. players can set custom map symbols. --- internal/game/core_hacking.go | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'internal/game/core_hacking.go') diff --git a/internal/game/core_hacking.go b/internal/game/core_hacking.go index 3457728..b270593 100644 --- a/internal/game/core_hacking.go +++ b/internal/game/core_hacking.go @@ -57,15 +57,15 @@ func (g *Game) endHacking(sess *net.Session, p *player.Player, completed bool, w if completed && won { xp = hacking.CalcXP(tDef.BaseXPWin, hs.Level, hs.ReqLevel) - sess.WriteLine("\nConnection terminated. Contract complete.") + sess.WriteLine("Connection terminated. Contract complete.") } else if completed { xp = hacking.CalcXP(tDef.BaseXPLose, hs.Level, hs.ReqLevel) - sess.WriteLine("\nConnection lost.") + sess.WriteLine("Connection lost.") } else if hs.Started { xp = hacking.CalcXP(tDef.BaseXPLose, hs.Level, hs.ReqLevel) - sess.WriteLine("\nYou jack out of the terminal.") + sess.WriteLine("You jack out of the terminal.") } else { - sess.WriteLine("\nYou jack out of the terminal.") + sess.WriteLine("You jack out of the terminal.") } if won { -- cgit v1.2.3