From 8ee8982b8759bcae116647cc993867f4c8b0a6ce Mon Sep 17 00:00:00 2001 From: workhorse Date: Fri, 19 Jun 2026 20:24:52 -0400 Subject: reorganized items, objects, and rooms in directories. oranized module names. added startup checks. --- internal/game/core_flags.go | 55 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 55 insertions(+) create mode 100644 internal/game/core_flags.go (limited to 'internal/game/core_flags.go') diff --git a/internal/game/core_flags.go b/internal/game/core_flags.go new file mode 100644 index 0000000..6595cc4 --- /dev/null +++ b/internal/game/core_flags.go @@ -0,0 +1,55 @@ +package game + +import "thehouseoficarus/internal/player" + +func getPlayerFlagInt(p *player.Player, key string) int { + if p.Flags == nil { + return 0 + } + val, ok := p.Flags[key] + if !ok { + return 0 + } + switch v := val.(type) { + case int: + return v + case int64: + return int(v) + case float64: + return int(v) + } + return 0 +} + +func getPlayerFlagString(p *player.Player, key string) string { + if p.Flags == nil { + return "" + } + val, ok := p.Flags[key] + if !ok { + return "" + } + s, _ := val.(string) + return s +} + +func setPlayerFlag(p *player.Player, key string, val any) { + p.EnsureFlags() + p.Flags[key] = val +} + +func intFromFlag(flags map[string]any, key string) int { + val, ok := flags[key] + if !ok { + return 0 + } + switch v := val.(type) { + case int: + return v + case int64: + return int(v) + case float64: + return int(v) + } + return 0 +} -- cgit v1.2.3