From 8fe9e3c3fef0049df82281a62afe35dda516dfe2 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 18 Sep 2026 17:48:26 -0400 Subject: fix: close combat ghost, admin traversal, login throttle, journal double-pay, and quality/economy gaps --- internal/game/combat_mob.go | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'internal/game/combat_mob.go') diff --git a/internal/game/combat_mob.go b/internal/game/combat_mob.go index ace02b5..21aaf4c 100644 --- a/internal/game/combat_mob.go +++ b/internal/game/combat_mob.go @@ -426,6 +426,10 @@ func (g *Game) awardCombatXP(sess *net.Session, p *player.Player, dmg int, isRan {string(player.Defense), quarter}, {string(player.Hitpoints), quarter}, } + default: + // A legacy or hand-edited save may omit attack_style; default to + // accurate so melee combat never silently grants zero XP. + gains = []xpGain{{string(player.Accuracy), baseXP * 3 / 4}, {string(player.Hitpoints), baseXP / 4}} } } -- cgit v1.2.3