From 1dad15698845d370e998f7cc5feb8aece3fab58f Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 16 Sep 2026 17:05:17 -0400 Subject: refactor: remove dead code, consolidate save/error handling, add lint gate --- internal/game/cmd_wear.go | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'internal/game/cmd_wear.go') diff --git a/internal/game/cmd_wear.go b/internal/game/cmd_wear.go index c52321c..cea4d67 100644 --- a/internal/game/cmd_wear.go +++ b/internal/game/cmd_wear.go @@ -117,7 +117,7 @@ func (g *Game) doWear(sess *net.Session, input string) { } p.Equipment[def.EquipSlot()] = slot.ItemID - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) verb := "wear" if def.EquipmentType() != "" { @@ -150,7 +150,7 @@ func (g *Game) equipAmmo(sess *net.Session, p *player.Player, invIdx int, slot * p.AmmoQty = transferQty } - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) displayName := g.itemColorize(sess, def, def.Name) sess.WriteLine(fmt.Sprintf("You equip %s (x%d).", displayName, p.AmmoQty)) } @@ -284,7 +284,7 @@ func (g *Game) doWearAll(sess *net.Session) { if len(equipped) == 0 { sess.WriteLine("Nothing new to wear.") } else { - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) sess.Write("You wear: ") formatPickupList(sess, equipped) } -- cgit v1.2.3