From 5b9a75a1520a198c9c6b1f1f55e05c9f4aab5629 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Mon, 22 Jun 2026 04:24:11 -0400 Subject: feat: map now only reveals with exploration. players can set custom map symbols. --- internal/game/cmd_trigger_transport.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/cmd_trigger_transport.go') diff --git a/internal/game/cmd_trigger_transport.go b/internal/game/cmd_trigger_transport.go index b745232..d3f7368 100644 --- a/internal/game/cmd_trigger_transport.go +++ b/internal/game/cmd_trigger_transport.go @@ -28,7 +28,7 @@ func (g *Game) triggerTransport(sess *net.Session, p *player.Player, mod *ModDef } } - sess.WriteLine(fmt.Sprintf("\nYou activate %s...", mod.Name)) + sess.WriteLine(fmt.Sprintf("You activate %s...", mod.Name)) p.RoomID = mod.Destination p.Stats.RecordRoomVisit(mod.Destination) -- cgit v1.2.3