From 1dad15698845d370e998f7cc5feb8aece3fab58f Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 16 Sep 2026 17:05:17 -0400 Subject: refactor: remove dead code, consolidate save/error handling, add lint gate --- internal/game/cmd_trigger_transport.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/cmd_trigger_transport.go') diff --git a/internal/game/cmd_trigger_transport.go b/internal/game/cmd_trigger_transport.go index dbb0d16..f6c9c77 100644 --- a/internal/game/cmd_trigger_transport.go +++ b/internal/game/cmd_trigger_transport.go @@ -59,6 +59,6 @@ func (g *Game) executeTransportEffect(sess *net.Session, p *player.Player, mod * destName = room.Name } sess.WriteLine(fmt.Sprintf("You arrive at %s.", destName)) - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) g.doLook(sess) } -- cgit v1.2.3