From e679811057bedda7864b61a325a11e472e0034ad Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 14 Jul 2026 16:35:28 -0400 Subject: feat: new default color scheme --- internal/game/cmd_tech.go | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'internal/game/cmd_tech.go') diff --git a/internal/game/cmd_tech.go b/internal/game/cmd_tech.go index cb0465f..4ca1382 100644 --- a/internal/game/cmd_tech.go +++ b/internal/game/cmd_tech.go @@ -118,7 +118,7 @@ func (g *Game) doTechList(sess *net.Session) { "", fmt.Sprintf("Battery: %s/%s", g.colorize(sess, "battery", fmt.Sprintf("%.1f", p.Battery)), - color.Render(mode, color.Parse("E6"), fmt.Sprintf("%.0f", p.MaxBattery())), + color.Render(mode, color.Parse("FA"), fmt.Sprintf("%.0f", p.MaxBattery())), ), ) @@ -129,13 +129,13 @@ func (g *Game) doTechList(sess *net.Session) { nameStr := tech.Name if tech.Level <= techLevel { if p.HasActiveTech(tech.ID) { - status = color.Render(mode, color.Parse("52"), "ON") + status = color.Render(mode, color.Parse("6C"), "ON") } else { status = color.Render(mode, color.Parse("F0"), "off") } - nameStr = color.Render(mode, color.Parse("4B"), tech.Name) + nameStr = color.Render(mode, color.Parse("49"), tech.Name) } else { - status = color.Render(mode, color.Parse("A0"), "locked") + status = color.Render(mode, color.Parse("A7"), "locked") nameStr = color.Render(mode, color.Parse("F0"), tech.Name) } -- cgit v1.2.3