From c14c2e403c75a913e1a6d962fb6fe64f013adae5 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 1 Jul 2026 22:30:31 -0400 Subject: fix: combat formulas and mob attack types (mobs switch attack styles if safespotting) --- internal/game/cmd_room_insert.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/cmd_room_insert.go') diff --git a/internal/game/cmd_room_insert.go b/internal/game/cmd_room_insert.go index 6164e50..5c24d60 100644 --- a/internal/game/cmd_room_insert.go +++ b/internal/game/cmd_room_insert.go @@ -124,7 +124,7 @@ func (g *Game) roomInsert(sess *net.Session, args []string) { {Text: "A featureless room."}, }, Exits: map[world.ExitDir]world.ExitDef{ - dir: {Room: targetID}, + dir: {Room: targetID}, oppositeDir: {Room: p.RoomID}, }, } -- cgit v1.2.3