From bab5dd653039d026eb3d4e46da7aafef7137fe7c Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sat, 19 Sep 2026 03:52:04 -0400 Subject: fix: journal in-game room insert/remove, rewrite non-room room refs on rename/swap, seed admin grid from edited room, type action switches --- internal/game/cmd_room_insert.go | 47 +++++++++++++++++++++++++--------------- 1 file changed, 30 insertions(+), 17 deletions(-) (limited to 'internal/game/cmd_room_insert.go') diff --git a/internal/game/cmd_room_insert.go b/internal/game/cmd_room_insert.go index 2d7ff58..09b2e74 100644 --- a/internal/game/cmd_room_insert.go +++ b/internal/game/cmd_room_insert.go @@ -127,12 +127,6 @@ func (g *Game) roomInsert(sess *net.Session, args []string) { sess.WriteLine("Error creating directory.") return } - if err := writeRoomFile(newPath, data); err != nil { - sess.WriteLine("Error writing room file.") - return - } - - g.World.AddRoomPath(newID, newPath) curRoom.Exits[dir] = world.RewirePreserving(exitDef, newID) curData, err := yaml.Marshal(curRoom) @@ -140,23 +134,42 @@ func (g *Game) roomInsert(sess *net.Session, args []string) { sess.WriteLine("Error updating current room YAML.") return } - if err := writeRoomFile(curPath, curData); err != nil { - sess.WriteLine("Error writing current room file.") + + // Stage all three files (the new room, the current room, and the far + // room's reciprocal exit when it points back) into ONE journal + // transaction. The previous sequential writes could stop after the new + // room existed but before the current room's exit was rewritten, leaving + // a dangling exit with no recovery record; the transaction rolls the + // whole insert back on any failure or crash. + txn := g.newTxn() + if err := txn.Replace(newPath, data, 0644); err != nil { + sess.WriteLine(fmt.Sprintf("Error writing room file: %v", err)) + return + } + if err := txn.Replace(curPath, curData, 0644); err != nil { + sess.WriteLine(fmt.Sprintf("Error writing current room file: %v", err)) return } - if targetExit, tok := targetRoom.Exits[oppositeDir]; tok && targetExit.Room == p.RoomID { - targetRoom.Exits[oppositeDir] = world.RewirePreserving(targetExit, newID) - } - targetPath, tok2 := g.World.GetRoomPath(targetID) - if tok2 { - targetData, terr := yaml.Marshal(targetRoom) - if terr == nil { - if werr := writeRoomFile(targetPath, targetData); werr != nil { - sess.WriteLine(fmt.Sprintf("Warning: could not link the opposite exit in room %d: %v", targetID, werr)) + if targetPath, tok2 := g.World.GetRoomPath(targetID); tok2 { + targetRoom.Exits[oppositeDir] = world.RewirePreserving(targetExit, newID) + targetData, terr := yaml.Marshal(targetRoom) + if terr != nil { + sess.WriteLine(fmt.Sprintf("Error updating room %d YAML: %v", targetID, terr)) + return + } + if err := txn.Replace(targetPath, targetData, 0644); err != nil { + sess.WriteLine(fmt.Sprintf("Error linking the opposite exit in room %d: %v", targetID, err)) + return } } } + if err := txn.Commit(); err != nil { + sess.WriteLine(fmt.Sprintf("Error committing room insert: %v", err)) + return + } + + g.World.AddRoomPath(newID, newPath) oldRoom := p.RoomID p.ClearMoveState() -- cgit v1.2.3