From 09d325dcf5e779eab5550d3fd3377bde50101428 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 8 Jul 2026 19:59:14 -0400 Subject: feat: unify on use, on look, and on kill. all support same conditions/actions now. --- internal/game/cmd_room_insert.go | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'internal/game/cmd_room_insert.go') diff --git a/internal/game/cmd_room_insert.go b/internal/game/cmd_room_insert.go index b248e49..15b05ef 100644 --- a/internal/game/cmd_room_insert.go +++ b/internal/game/cmd_room_insert.go @@ -138,8 +138,7 @@ func (g *Game) roomInsert(sess *net.Session, args []string) { Room: newID, Condition: exitDef.Condition, BlockedMessage: exitDef.BlockedMessage, - SetGlobalFlags: exitDef.SetGlobalFlags, - SetPlayerFlags: exitDef.SetPlayerFlags, + OnTraverse: exitDef.OnTraverse, Hidden: exitDef.Hidden, AlwaysBlocked: exitDef.AlwaysBlocked, } @@ -158,8 +157,7 @@ func (g *Game) roomInsert(sess *net.Session, args []string) { Room: newID, Condition: targetExit.Condition, BlockedMessage: targetExit.BlockedMessage, - SetGlobalFlags: targetExit.SetGlobalFlags, - SetPlayerFlags: targetExit.SetPlayerFlags, + OnTraverse: targetExit.OnTraverse, Hidden: targetExit.Hidden, AlwaysBlocked: targetExit.AlwaysBlocked, } -- cgit v1.2.3