From f2c4a58727169a03b8102704888d1579d26b28c8 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Mon, 3 Aug 2026 16:18:17 -0400 Subject: feat: multiplayer baccarat game --- internal/game/cmd_registry.go | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'internal/game/cmd_registry.go') diff --git a/internal/game/cmd_registry.go b/internal/game/cmd_registry.go index db6cd96..0fee89e 100644 --- a/internal/game/cmd_registry.go +++ b/internal/game/cmd_registry.go @@ -28,12 +28,12 @@ var commandRegistry = map[string]commandDef{ "spin": {(*Game).executeBet, ClassActive}, "autobet": {(*Game).executeAutoBet, ClassActive}, "autospin": {(*Game).executeAutoBet, ClassActive}, - "hit": {func(g *Game, s *net.Session, _ []string, _ string) { g.executeBlackjackAction(s, "hit") }, ClassActive}, - "stand": {func(g *Game, s *net.Session, _ []string, _ string) { g.executeBlackjackAction(s, "stand") }, ClassActive}, - "double": {func(g *Game, s *net.Session, _ []string, _ string) { g.executeBlackjackAction(s, "double") }, ClassActive}, - "split": {func(g *Game, s *net.Session, _ []string, _ string) { g.executeBlackjackAction(s, "split") }, ClassActive}, - "insurance": {func(g *Game, s *net.Session, _ []string, _ string) { g.executeBlackjackAction(s, "insurance") }, ClassActive}, - "surrender": {func(g *Game, s *net.Session, _ []string, _ string) { g.executeBlackjackAction(s, "surrender") }, ClassActive}, + "hit": {func(g *Game, s *net.Session, _ []string, _ string) { g.executeTableAction(s, "hit") }, ClassActive}, + "stand": {func(g *Game, s *net.Session, _ []string, _ string) { g.executeTableAction(s, "stand") }, ClassActive}, + "double": {func(g *Game, s *net.Session, _ []string, _ string) { g.executeTableAction(s, "double") }, ClassActive}, + "split": {func(g *Game, s *net.Session, _ []string, _ string) { g.executeTableAction(s, "split") }, ClassActive}, + "insurance": {func(g *Game, s *net.Session, _ []string, _ string) { g.executeTableAction(s, "insurance") }, ClassActive}, + "surrender": {func(g *Game, s *net.Session, _ []string, _ string) { g.executeTableAction(s, "surrender") }, ClassActive}, "style": {(*Game).executeStyle, ClassInstant}, "look": {(*Game).executeLook, ClassInstant}, "l": {(*Game).executeLook, ClassInstant}, -- cgit v1.2.3