From a1b6613c6c6a2f8d6e1ecd47e766bd40f92ac295 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sun, 28 Jun 2026 02:40:30 -0400 Subject: feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects changed to 'local' objects --- internal/game/cmd_move.go | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'internal/game/cmd_move.go') diff --git a/internal/game/cmd_move.go b/internal/game/cmd_move.go index 4bf227c..54c94c4 100644 --- a/internal/game/cmd_move.go +++ b/internal/game/cmd_move.go @@ -31,7 +31,7 @@ func (g *Game) doMove(sess *net.Session, dir string, multiplier float64) { return } - if exitDef.Condition != nil && !g.checkCondition(sess, exitDef.Condition) { + if !p.GodMode && exitDef.Condition != nil && !g.checkCondition(sess, exitDef.Condition) { msg := exitDef.BlockedMessage if msg == "" { msg = fmt.Sprintf("The way %s is blocked.", exitDir) @@ -247,8 +247,8 @@ func (g *Game) seedRoomObjects(roomID int) { g.World.EnsureObjectStates(roomID, ids) for _, obj := range room.Objects { var def *object.ObjectDef - if obj.Inline != nil { - def = obj.Inline + if obj.Local != nil { + def = obj.Local } else { var err error def, err = g.ObjectStore.Load(obj.ID) -- cgit v1.2.3