From 8ee8982b8759bcae116647cc993867f4c8b0a6ce Mon Sep 17 00:00:00 2001 From: workhorse Date: Fri, 19 Jun 2026 20:24:52 -0400 Subject: reorganized items, objects, and rooms in directories. oranized module names. added startup checks. --- internal/game/cmd_move.go | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'internal/game/cmd_move.go') diff --git a/internal/game/cmd_move.go b/internal/game/cmd_move.go index 5d6ea66..e93b14b 100644 --- a/internal/game/cmd_move.go +++ b/internal/game/cmd_move.go @@ -2,6 +2,7 @@ package game import ( "fmt" + "strings" "thehouseoficarus/internal/combat" "thehouseoficarus/internal/engine" @@ -165,6 +166,10 @@ func (g *Game) seedRoomMobs(roomID int) { g.MobStore.SeedMobs(roomID, room.Mobs) } +func (g *Game) executeMove(sess *net.Session, args []string, rawInput string) { + g.doMove(sess, strings.TrimSpace(rawInput), 1.0) +} + func (g *Game) seedRoomObjects(roomID int) { room, err := g.World.LoadRoom(roomID) if err != nil { -- cgit v1.2.3