From e679811057bedda7864b61a325a11e472e0034ad Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 14 Jul 2026 16:35:28 -0400 Subject: feat: new default color scheme --- internal/game/cmd_mods.go | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'internal/game/cmd_mods.go') diff --git a/internal/game/cmd_mods.go b/internal/game/cmd_mods.go index 9468e89..26b0e95 100644 --- a/internal/game/cmd_mods.go +++ b/internal/game/cmd_mods.go @@ -55,9 +55,9 @@ func (g *Game) doMods(sess *net.Session, showAll bool) { t := &ui.Table{ Title: cat.Name, Columns: []string{ - color.Render(mode, color.Parse("4B"), "Module"), + color.Render(mode, color.Parse("49"), "Module"), color.Render(mode, color.Parse("F5"), "Level"), - color.Render(mode, color.Parse("DE"), "Cost"), + color.Render(mode, color.Parse("B3"), "Cost"), color.Render(mode, color.Parse("B3"), "XP"), }, } @@ -77,9 +77,9 @@ func (g *Game) doMods(sess *net.Session, showAll bool) { }) } else if unlocked { t.Rows = append(t.Rows, []string{ - color.Render(mode, color.Parse("4B"), m.Name), + color.Render(mode, color.Parse("49"), m.Name), color.Render(mode, color.Parse("F5"), levelStr), - color.Render(mode, color.Parse("DE"), costStr), + color.Render(mode, color.Parse("B3"), costStr), color.Render(mode, color.Parse("B3"), xpStr), }) } else { -- cgit v1.2.3