From 389e307f205f9b7edf604fb9f86e1038ead736ef Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 16 Jun 2026 23:37:50 -0400 Subject: feat: major xterm256 color overhaul, see worldbuilding docs. --- internal/game/cmd_inventory.go | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) (limited to 'internal/game/cmd_inventory.go') diff --git a/internal/game/cmd_inventory.go b/internal/game/cmd_inventory.go index 7017b18..8684fcd 100644 --- a/internal/game/cmd_inventory.go +++ b/internal/game/cmd_inventory.go @@ -3,21 +3,19 @@ package game import ( "fmt" - "thirdcollapse/internal/net" - "thirdcollapse/internal/player" + "thehouseoficarus/internal/net" + "thehouseoficarus/internal/player" ) func (g *Game) doInventory(sess *net.Session) { p := sess.Player.(*player.Player) sess.WriteLine("") - sess.WriteLine("Inventory (28 slots):") + sess.WriteLine(fmt.Sprintf("Inventory (%d free):", p.FreeSlots())) - empty := 0 num := 0 for i := 0; i < 28; i++ { slot := p.InvSlot(i) if slot == nil { - empty++ continue } num++ @@ -33,5 +31,4 @@ func (g *Game) doInventory(sess *net.Session) { sess.WriteLine(fmt.Sprintf(" %2d) %s", num, coloredName)) } } - sess.WriteLine(fmt.Sprintf(" (%d empty slots)", empty)) } -- cgit v1.2.3