From 1dad15698845d370e998f7cc5feb8aece3fab58f Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 16 Sep 2026 17:05:17 -0400 Subject: refactor: remove dead code, consolidate save/error handling, add lint gate --- internal/game/cmd_id.go | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'internal/game/cmd_id.go') diff --git a/internal/game/cmd_id.go b/internal/game/cmd_id.go index 87adce7..bf64bbe 100644 --- a/internal/game/cmd_id.go +++ b/internal/game/cmd_id.go @@ -2,7 +2,6 @@ package game import ( "fmt" - "strings" "thehouseoficarus/internal/behavior" "thehouseoficarus/internal/net" @@ -83,10 +82,10 @@ func junkMultiplier(junkID string, level int) int { } func (g *Game) executeIdentify(sess *net.Session, args []string, rawInput string) { - g.doIdentify(sess, strings.Join(args, " ")) + g.doIdentify(sess) } -func (g *Game) doIdentify(sess *net.Session, input string) { +func (g *Game) doIdentify(sess *net.Session) { p := sess.Player g.cancelAction(p) -- cgit v1.2.3