From 5b9a75a1520a198c9c6b1f1f55e05c9f4aab5629 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Mon, 22 Jun 2026 04:24:11 -0400 Subject: feat: map now only reveals with exploration. players can set custom map symbols. --- internal/game/cmd_hide.go | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'internal/game/cmd_hide.go') diff --git a/internal/game/cmd_hide.go b/internal/game/cmd_hide.go index 2dca478..9f567ca 100644 --- a/internal/game/cmd_hide.go +++ b/internal/game/cmd_hide.go @@ -112,9 +112,7 @@ func (g *Game) executeHide(sess *net.Session, args []string, rawInput string) { p.ActionState = &ActionState{Type: ActionHiding, TargetName: objDef.Name} if inCombat { - sess.WriteLine(fmt.Sprintf("\nYou try to get behind the %s for cover...", objDef.Name)) - } else { - sess.WriteLine(fmt.Sprintf("You position yourself behind the %s.", objDef.Name)) + sess.WriteLine(fmt.Sprintf("You try to get behind the %s for cover...", objDef.Name)) } } -- cgit v1.2.3