From 8ee8982b8759bcae116647cc993867f4c8b0a6ce Mon Sep 17 00:00:00 2001 From: workhorse Date: Fri, 19 Jun 2026 20:24:52 -0400 Subject: reorganized items, objects, and rooms in directories. oranized module names. added startup checks. --- internal/game/cmd_handlers.go | 370 ------------------------------------------ 1 file changed, 370 deletions(-) delete mode 100644 internal/game/cmd_handlers.go (limited to 'internal/game/cmd_handlers.go') diff --git a/internal/game/cmd_handlers.go b/internal/game/cmd_handlers.go deleted file mode 100644 index b8db359..0000000 --- a/internal/game/cmd_handlers.go +++ /dev/null @@ -1,370 +0,0 @@ -package game - -import ( - "fmt" - "strings" - - "thehouseoficarus/internal/net" -) - -func (g *Game) executeGet(sess *net.Session, args []string, rawInput string) { - if len(args) == 0 { - sess.WriteLine("Get what?") - } else if args[0] == "all" { - if len(args) == 1 { - g.doGetAll(sess) - } else { - g.doGetAllNamed(sess, strings.Join(args[1:], " ")) - } - } else { - g.doGet(sess, strings.Join(args, " ")) - } -} - -func (g *Game) executeDrop(sess *net.Session, args []string, rawInput string) { - if len(args) == 0 { - sess.WriteLine("Drop what?") - } else if args[0] == "all" { - if len(args) == 1 { - g.doDropAll(sess) - } else { - g.doDropAllNamed(sess, strings.Join(args[1:], " ")) - } - } else { - g.doDrop(sess, strings.Join(args, " ")) - } -} - -func (g *Game) executeAttack(sess *net.Session, args []string, rawInput string) { - if len(args) == 0 { - p := sess.Player - target := g.resolveDefaultMob(p.RoomID) - if target == "" { - sess.WriteLine("Attack what?") - return - } - g.doAttack(sess, target) - } else { - g.doAttack(sess, strings.Join(args, " ")) - } -} - -func (g *Game) executeStyle(sess *net.Session, args []string, rawInput string) { - if len(args) == 0 { - g.doStyle(sess, "") - } else { - g.doStyle(sess, args[0]) - } -} - -func (g *Game) executeLook(sess *net.Session, args []string, rawInput string) { - if len(args) == 0 { - g.doLook(sess) - } else { - g.doLookTarget(sess, strings.Join(args, " ")) - } -} - -func (g *Game) executeMove(sess *net.Session, args []string, rawInput string) { - g.doMove(sess, strings.TrimSpace(rawInput), 1.0) -} - -func (g *Game) executeSay(sess *net.Session, args []string, rawInput string) { - if len(args) == 0 { - sess.WriteLine("Say what?") - } else { - msgStart := strings.Index(strings.ToLower(rawInput), "say ") + 4 - if msgStart >= 4 && msgStart < len(rawInput) { - g.doSay(sess, rawInput[msgStart:]) - } else { - g.doSay(sess, strings.Join(args, " ")) - } - } -} - -func (g *Game) executeScore(sess *net.Session, args []string, rawInput string) { - g.doScore(sess) -} - -func (g *Game) executeTask(sess *net.Session, args []string, rawInput string) { - g.doTask(sess) -} - -func (g *Game) executeStats(sess *net.Session, args []string, rawInput string) { - g.doStats(sess) -} - -func (g *Game) executeTech(sess *net.Session, args []string, rawInput string) { - g.doTech(sess, strings.Join(args, " ")) -} - -func (g *Game) executeInventory(sess *net.Session, args []string, rawInput string) { - g.doInventory(sess) -} - -func (g *Game) executeQuit(sess *net.Session, args []string, rawInput string) { - g.doQuit(sess) -} - -func (g *Game) executeDescription(sess *net.Session, args []string, rawInput string) { - g.doDescription(sess) -} - -func (g *Game) executeOption(sess *net.Session, args []string, rawInput string) { - g.doOption(sess, strings.Join(args, " ")) -} - -func (g *Game) executeColor(sess *net.Session, args []string, rawInput string) { - g.doColor(sess, strings.Join(args, " ")) -} - -func (g *Game) executeColortable(sess *net.Session, args []string, rawInput string) { - g.doColortable(sess) -} - -func (g *Game) executePrompt(sess *net.Session, args []string, rawInput string) { - if len(args) == 0 { - g.doPrompt(sess, "") - } else { - msgStart := strings.Index(strings.ToLower(rawInput), "prompt ") + 7 - if msgStart >= 7 && msgStart < len(rawInput) { - g.doPrompt(sess, rawInput[msgStart:]) - } else { - g.doPrompt(sess, strings.Join(args, " ")) - } - } -} - -func (g *Game) executeExits(sess *net.Session, args []string, rawInput string) { - g.doExits(sess) -} - -func (g *Game) executeMap(sess *net.Session, args []string, rawInput string) { - g.doMap(sess) -} - -func (g *Game) executeQueued(sess *net.Session, args []string, rawInput string) { - g.doQueued(sess) -} - -func (g *Game) executeHelp(sess *net.Session, args []string, rawInput string) { - if len(args) == 0 { - g.doHelp(sess, "") - } else { - g.doHelp(sess, strings.Join(args, " ")) - } -} - -func (g *Game) executeGather(sess *net.Session, args []string, rawInput string) { - verb := strings.TrimSpace(rawInput) - p := sess.Player - g.cancelAction(p) - if len(args) == 0 { - target := g.resolveDefaultTarget(p.RoomID, verb) - if target == "" { - sess.WriteLine(fmt.Sprintf("%s what?", verb)) - return - } - g.startAction(sess, verb, target) - } else { - g.startAction(sess, verb, strings.Join(args, " ")) - } -} - -func (g *Game) executeUse(sess *net.Session, args []string, rawInput string) { - if g.tryFinishingBlow(sess, strings.Join(args, " ")) { - return - } - g.doUse(sess, strings.Join(args, " ")) -} - -func (g *Game) executeCook(sess *net.Session, args []string, rawInput string) { - g.doCook(sess, strings.Join(args, " ")) -} - -func (g *Game) executeSmelt(sess *net.Session, args []string, rawInput string) { - g.doSmelt(sess, strings.Join(args, " ")) -} - -func (g *Game) executeSmith(sess *net.Session, args []string, rawInput string) { - g.doSmith(sess, strings.Join(args, " ")) -} - -func (g *Game) executeCraft(sess *net.Session, args []string, rawInput string) { - g.doCraft(sess, strings.Join(args, " ")) -} - -func (g *Game) executeEat(sess *net.Session, args []string, rawInput string) { - g.doEat(sess, strings.Join(args, " ")) -} - -func (g *Game) executeDrink(sess *net.Session, args []string, rawInput string) { - g.doDrink(sess, args) -} - -func (g *Game) executeFletch(sess *net.Session, args []string, rawInput string) { - g.doFletch(sess, strings.Join(args, " ")) -} - -func (g *Game) executeClean(sess *net.Session, args []string, rawInput string) { - g.doClean(sess, strings.Join(args, " ")) -} - -func (g *Game) executeMix(sess *net.Session, args []string, rawInput string) { - g.doMix(sess, strings.Join(args, " ")) -} - -func (g *Game) executeIdentify(sess *net.Session, args []string, rawInput string) { - g.doIdentify(sess, strings.Join(args, " ")) -} - -func (g *Game) executeAutotrigger(sess *net.Session, args []string, rawInput string) { - g.doAutotrigger(sess, strings.Join(args, " ")) -} - -func (g *Game) executeMods(sess *net.Session, args []string, rawInput string) { - showAll := len(args) > 0 && args[0] == "all" - g.doMods(sess, showAll) -} - -func (g *Game) executeSneak(sess *net.Session, args []string, rawInput string) { - g.doSneak(sess) -} - -func (g *Game) executeTrigger(sess *net.Session, args []string, rawInput string) { - g.doTrigger(sess, strings.Join(args, " ")) -} - -func (g *Game) executeTalk(sess *net.Session, args []string, rawInput string) { - p := sess.Player - g.cancelAction(p) - if len(args) == 0 { - sess.WriteLine("Talk to whom?") - } else { - g.startAction(sess, "talk", strings.Join(args, " ")) - } -} - -func (g *Game) executeBurn(sess *net.Session, args []string, rawInput string) { - p := sess.Player - g.cancelAction(p) - g.doBurn(sess, p, strings.Join(args, " ")) -} - -func (g *Game) executeStoke(sess *net.Session, args []string, rawInput string) { - p := sess.Player - g.cancelAction(p) - g.doStoke(sess, p, strings.Join(args, " ")) -} - -func (g *Game) executeAlias(sess *net.Session, args []string, rawInput string) { - g.doAlias(sess, args) -} - -func (g *Game) executeUnalias(sess *net.Session, args []string, rawInput string) { - g.doUnalias(sess, args) -} - -func (g *Game) executeSearch(sess *net.Session, args []string, rawInput string) { - p := sess.Player - g.cancelAction(p) - if len(args) == 0 { - sess.WriteLine("Search what?") - } else { - g.doSearch(sess, strings.Join(args, " ")) - } -} - -func (g *Game) executeSteal(sess *net.Session, args []string, rawInput string) { - p := sess.Player - g.cancelAction(p) - if len(args) == 0 { - g.doSteal(sess, "") - } else { - g.doSteal(sess, strings.Join(args, " ")) - } -} - -func (g *Game) executePlant(sess *net.Session, args []string, rawInput string) { - p := sess.Player - g.cancelAction(p) - if len(args) == 0 { - sess.WriteLine("Plant what?") - } else { - g.doPlant(sess, strings.Join(args, " ")) - } -} - -func (g *Game) executeHarvest(sess *net.Session, args []string, rawInput string) { - p := sess.Player - g.cancelAction(p) - if len(args) == 0 { - g.doHarvest(sess, "") - } else { - g.doHarvest(sess, strings.Join(args, " ")) - } -} - -func (g *Game) executeRake(sess *net.Session, args []string, rawInput string) { - p := sess.Player - g.cancelAction(p) - if len(args) == 0 { - g.doRake(sess, "") - } else { - g.doRake(sess, strings.Join(args, " ")) - } -} - -func (g *Game) executeWater(sess *net.Session, args []string, rawInput string) { - p := sess.Player - g.cancelAction(p) - if len(args) == 0 { - g.doWater(sess, "") - } else { - g.doWater(sess, strings.Join(args, " ")) - } -} - -func (g *Game) executeCure(sess *net.Session, args []string, rawInput string) { - p := sess.Player - g.cancelAction(p) - if len(args) == 0 { - g.doCure(sess, "") - } else { - g.doCure(sess, strings.Join(args, " ")) - } -} - -func (g *Game) executeInspect(sess *net.Session, args []string, rawInput string) { - if len(args) == 0 { - g.doInspect(sess, "") - } else { - g.doInspect(sess, strings.Join(args, " ")) - } -} - -func (g *Game) executeWalk(sess *net.Session, args []string, rawInput string) { - g.doWalk(sess, args) -} - -func (g *Game) executeBank(sess *net.Session, args []string, rawInput string) { - g.doBank(sess) -} - -func (g *Game) executeConstruct(sess *net.Session, args []string, rawInput string) { - g.doConstruct(sess, strings.Join(args, " ")) -} - -func (g *Game) executeJack(sess *net.Session, args []string, rawInput string) { - p := sess.Player - g.cancelAction(p) - g.doJack(sess, strings.Join(args, " ")) -} - -func (g *Game) executeWear(sess *net.Session, args []string, rawInput string) { - g.doWear(sess, strings.Join(args, " ")) -} - -func (g *Game) executeRemove(sess *net.Session, args []string, rawInput string) { - g.doRemove(sess, strings.Join(args, " ")) -} -- cgit v1.2.3