From 1dad15698845d370e998f7cc5feb8aece3fab58f Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 16 Sep 2026 17:05:17 -0400 Subject: refactor: remove dead code, consolidate save/error handling, add lint gate --- internal/game/cmd_goto.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/cmd_goto.go') diff --git a/internal/game/cmd_goto.go b/internal/game/cmd_goto.go index 1771f8d..96984b9 100644 --- a/internal/game/cmd_goto.go +++ b/internal/game/cmd_goto.go @@ -45,7 +45,7 @@ func (g *Game) executeGoto(sess *net.Session, args []string, rawInput string) { p.RoomID = roomID p.HazardTimer = 0 p.Stats.RecordRoomVisit(roomID) - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) g.World.SeedGroundItems(roomID) g.seedRoomMobs(roomID) -- cgit v1.2.3