From 5b9a75a1520a198c9c6b1f1f55e05c9f4aab5629 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Mon, 22 Jun 2026 04:24:11 -0400 Subject: feat: map now only reveals with exploration. players can set custom map symbols. --- internal/game/cmd_drop.go | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'internal/game/cmd_drop.go') diff --git a/internal/game/cmd_drop.go b/internal/game/cmd_drop.go index ca3c244..ffed913 100644 --- a/internal/game/cmd_drop.go +++ b/internal/game/cmd_drop.go @@ -23,7 +23,7 @@ func (g *Game) doDropAll(sess *net.Session) { return } sess.State = net.StateDropAllConfirm - sess.WriteLine(fmt.Sprintf("\nDrop all %d items? [y/N]", count)) + sess.WriteLine(fmt.Sprintf("Drop all %d items? [y/N]", count)) } func (g *Game) doDropAllNamed(sess *net.Session, input string) { @@ -230,9 +230,9 @@ func (g *Game) handleDropAll(sess *net.Session, input string) { sess.State = net.StateGame if len(dropped) == 0 { - sess.WriteLine("\nYou have nothing to drop.") + sess.WriteLine("You have nothing to drop.") } else { - sess.Write(fmt.Sprintf("\nYou drop your ")) + sess.Write(fmt.Sprintf("You drop your ")) formatPickupList(sess, dropped) } g.writePrompt(sess) -- cgit v1.2.3