From ecba7f726f70b37126d852c38c7e3eec7b04d730 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Thu, 9 Jul 2026 22:15:54 -0400 Subject: feat: old standalone trigger systems completely unified into trigger->condition->action system --- internal/game/cmd_dig.go | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) (limited to 'internal/game/cmd_dig.go') diff --git a/internal/game/cmd_dig.go b/internal/game/cmd_dig.go index e3bc2b5..3fda55e 100644 --- a/internal/game/cmd_dig.go +++ b/internal/game/cmd_dig.go @@ -90,10 +90,7 @@ func (g *Game) executeDig(sess *net.Session, args []string, rawInput string) { } p.Action = nil g.cancelRest(p.Name) - g.cancelEnterSeq(p.Name) - if p.EnterSeqRoom != 0 && p.EnterSeqRoom == oldRoom { - p.EnterSeqRoom = 0 - } + g.cancelSequences(p.Name) if ss, ok := g.safespot.Get(p.Name); ok { g.forceLeaveSafespot(sess, p, &ss, "") } @@ -189,10 +186,7 @@ func (g *Game) executeDig(sess *net.Session, args []string, rawInput string) { } p.Action = nil g.cancelRest(p.Name) - g.cancelEnterSeq(p.Name) - if p.EnterSeqRoom != 0 && p.EnterSeqRoom == oldRoom { - p.EnterSeqRoom = 0 - } + g.cancelSequences(p.Name) if ss, ok := g.safespot.Get(p.Name); ok { g.forceLeaveSafespot(sess, p, &ss, "") } -- cgit v1.2.3