From 1dad15698845d370e998f7cc5feb8aece3fab58f Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 16 Sep 2026 17:05:17 -0400 Subject: refactor: remove dead code, consolidate save/error handling, add lint gate --- internal/game/cmd_description.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/cmd_description.go') diff --git a/internal/game/cmd_description.go b/internal/game/cmd_description.go index 1fc24ae..c8a13d1 100644 --- a/internal/game/cmd_description.go +++ b/internal/game/cmd_description.go @@ -27,7 +27,7 @@ func (g *Game) handleDescChange(sess *net.Session, input string) { if input != "" { p := sess.Player p.Description = input - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) sess.WriteLine(fmt.Sprintf("Description set to: %s", input)) } else { sess.WriteLine("Description left unchanged.") -- cgit v1.2.3