From 0ea4eec5dd2122c6704216971eb1249276297867 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 19 Jun 2026 18:20:26 -0400 Subject: shop fixes, 'toggle' completely removed, movement speed increased --- internal/game/cmd_bank.go | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'internal/game/cmd_bank.go') diff --git a/internal/game/cmd_bank.go b/internal/game/cmd_bank.go index ff3a3ac..0785b81 100644 --- a/internal/game/cmd_bank.go +++ b/internal/game/cmd_bank.go @@ -5,9 +5,9 @@ import ( "sort" "strings" + "thehouseoficarus/internal/action" "thehouseoficarus/internal/net" "thehouseoficarus/internal/player" - "thehouseoficarus/internal/world" ) func (g *Game) handleBankInput(sess *net.Session, input string) { @@ -57,7 +57,7 @@ func (g *Game) writeBankPrompt(sess *net.Session) { } func (g *Game) showBankBrowse(sess *net.Session) { - p, _ := sess.Player.(*player.Player) + p := sess.Player unicode := p.OptionBool("unicode") @@ -110,7 +110,7 @@ func (g *Game) showBankBrowse(sess *net.Session) { } func (g *Game) doBankDeposit(sess *net.Session, input string) { - p, _ := sess.Player.(*player.Player) + p := sess.Player matches := g.findInventoryMatches(input, p) if len(matches) == 0 { @@ -158,7 +158,7 @@ func (g *Game) doBankDeposit(sess *net.Session, input string) { } func (g *Game) doBankDepositAll(sess *net.Session) { - p, _ := sess.Player.(*player.Player) + p := sess.Player var deposited int for i := 0; i < 28; i++ { @@ -187,7 +187,7 @@ func (g *Game) doBankDepositAll(sess *net.Session) { } func (g *Game) doBankWithdraw(sess *net.Session, input string) { - p, _ := sess.Player.(*player.Player) + p := sess.Player freeSlot := p.FirstFreeSlot() if freeSlot == -1 { @@ -235,7 +235,7 @@ func (g *Game) doBankWithdraw(sess *net.Session, input string) { } lower := strings.ToLower(input) for _, e := range entries { - if world.WordPrefixMatch(e.name, lower) { + if action.WordPrefixMatch(e.name, lower) { matches = append(matches, e) } } @@ -326,7 +326,7 @@ func (g *Game) canUseBank(p *player.Player) bool { } func (g *Game) doBank(sess *net.Session) { - p, _ := sess.Player.(*player.Player) + p := sess.Player if !g.canUseBank(p) { sess.WriteLine("There is no bank here.") -- cgit v1.2.3