From 8ee8982b8759bcae116647cc993867f4c8b0a6ce Mon Sep 17 00:00:00 2001 From: workhorse Date: Fri, 19 Jun 2026 20:24:52 -0400 Subject: reorganized items, objects, and rooms in directories. oranized module names. added startup checks. --- internal/game/cmd_attack.go | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'internal/game/cmd_attack.go') diff --git a/internal/game/cmd_attack.go b/internal/game/cmd_attack.go index b0ce214..222e3c3 100644 --- a/internal/game/cmd_attack.go +++ b/internal/game/cmd_attack.go @@ -608,6 +608,20 @@ func (g *Game) stopCombat(playerName string) { } } +func (g *Game) executeAttack(sess *net.Session, args []string, rawInput string) { + if len(args) == 0 { + p := sess.Player + target := g.resolveDefaultMob(p.RoomID) + if target == "" { + sess.WriteLine("Attack what?") + return + } + g.doAttack(sess, target) + } else { + g.doAttack(sess, strings.Join(args, " ")) + } +} + func (g *Game) respawnMob(instanceID string) { inst := g.MobStore.GetInstance(instanceID) if inst == nil { -- cgit v1.2.3