From 004dcd3826856870b267a55dacf84aa7742b7e3f Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 29 Sep 2026 14:23:52 -0400 Subject: fix: detailed casino output by default, compact output overrides card size --- internal/game/casino.go | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'internal/game/casino.go') diff --git a/internal/game/casino.go b/internal/game/casino.go index 230108f..8c10dfd 100644 --- a/internal/game/casino.go +++ b/internal/game/casino.go @@ -672,10 +672,9 @@ func (g *Game) renderCasinoSnapshot(sess *net.Session, snapshot casino.Snapshot) } mode := g.colorMode(sess) unicode := sess.Player.OptionBool("unicode") + // Card art is governed by card_size alone; casino_display only controls + // how verbose the command menus are. size := sess.Player.OptionInt("card_size") - if sess.Player.OptionString("casino_display") == "compact" { - size = 1 - } switch s := snapshot.(type) { case *casino.RouletteSnapshot: return renderRouletteSnapshot(s, mode, unicode, size) -- cgit v1.2.3