From ec2e94e3463654a6288464a4c070b48ef9bf7368 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 17 Jun 2026 21:13:07 -0400 Subject: feat: smithing added, item/object interaction reworked. recipes and menus refactored. --- internal/game/action_state.go | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) (limited to 'internal/game/action_state.go') diff --git a/internal/game/action_state.go b/internal/game/action_state.go index 6ce3734..26c22f3 100644 --- a/internal/game/action_state.go +++ b/internal/game/action_state.go @@ -19,8 +19,7 @@ const ( ActionSearching ActionType = "searching" ActionResting ActionType = "resting" ActionWalking ActionType = "walking" - ActionCooking ActionType = "cooking" - ActionSmelting ActionType = "smelting" + ActionProducing ActionType = "producing" ActionEating ActionType = "eating" ) @@ -67,10 +66,8 @@ func (a *ActionState) Description() string { return "resting" case ActionWalking: return "walking somewhere with a purpose!" - case ActionCooking: - return "cooking some " + a.TargetName - case ActionSmelting: - return "smelting some " + a.TargetName + case ActionProducing: + return a.Verb + " some " + a.TargetName case ActionEating: return "eating " + a.TargetName } -- cgit v1.2.3