From c36c1dc0c65e65b4d6ee53df6bbcc3a860eb6e4b Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sun, 21 Jun 2026 01:05:35 -0400 Subject: Added %i, %n, %b to production skill messages to consistent color inputs, item names, and byproducts --- internal/game/action_identify.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/action_identify.go') diff --git a/internal/game/action_identify.go b/internal/game/action_identify.go index fd7df20..faca2f5 100644 --- a/internal/game/action_identify.go +++ b/internal/game/action_identify.go @@ -60,7 +60,7 @@ func (g *Game) advanceIdentify(sess *net.Session, p *player.Player) { totalXP := scrapCount * xpPer junkName := junkID if def, err := g.ItemStore.Load(junkID); err == nil { - junkName = def.Name + junkName = g.itemColorize(sess, def, def.Name) } msg := fmt.Sprintf("The altar hums. You identify %d scrap into %d %s.", scrapCount, totalJunk, junkName) -- cgit v1.2.3