From 3a58125d14bb307f861b38c6c5b0a63babde7e08 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 19 Jun 2026 13:28:06 -0400 Subject: feat: all skills kind of implemented, random prototype content added --- internal/game/action_gather.go | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'internal/game/action_gather.go') diff --git a/internal/game/action_gather.go b/internal/game/action_gather.go index 8b45129..edc8545 100644 --- a/internal/game/action_gather.go +++ b/internal/game/action_gather.go @@ -147,6 +147,14 @@ func (g *Game) startGather(sess *net.Session, p *player.Player, obj *object.Obje } p.ActionState = &ActionState{Type: ActionGathering, TargetName: obj.Name, ToolName: toolName, Verb: verb} + if g.Hub != nil { + for _, other := range g.Hub.PlayersInRoom(p.RoomID) { + if other != sess && other.Player != nil { + other.WriteLine(g.colorize(other, "broadcast", fmt.Sprintf("\n%s starts %s the %s.", p.Name, verb, obj.Name))) + } + } + } + data := map[string]any{ "behavior_id": obj.BehaviorID, "instance_key": g.World.ObjStateKey(st.RoomID, st.DefID, st.Index), -- cgit v1.2.3