From 15b7e221b799ef107dec44ecdb294026dfd3d059 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 24 Jun 2026 22:55:35 -0400 Subject: refactor: pulled techs out to yaml files, unified numerous combat functions, broke up game object --- internal/game/action_gather.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/action_gather.go') diff --git a/internal/game/action_gather.go b/internal/game/action_gather.go index 135a7be..fe3d2a9 100644 --- a/internal/game/action_gather.go +++ b/internal/game/action_gather.go @@ -218,7 +218,7 @@ func (g *Game) advanceGather(sess *net.Session, p *player.Player) { msg = color.ExpandTags(g.colorMode(sess), msg) } if xp > 0 && p.OptionBool("xp_drops") { - msg += g.colorize(sess, "xp", fmt.Sprintf(" (+%dxp %s)", xp, player.SkillAbbr[player.SkillName(cfg.Skill)])) + msg += g.formatXpDropSingle(sess, p, player.SkillName(cfg.Skill), xp) } sess.WriteLine(msg) -- cgit v1.2.3