From e4bc2de6e6aa507044a6a75b4c1954974539a857 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sun, 21 Jun 2026 02:26:57 -0400 Subject: feat: combat health bar. color improvements. --- internal/game/action_finishing_blow.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/action_finishing_blow.go') diff --git a/internal/game/action_finishing_blow.go b/internal/game/action_finishing_blow.go index 674c2ef..070559d 100644 --- a/internal/game/action_finishing_blow.go +++ b/internal/game/action_finishing_blow.go @@ -72,7 +72,7 @@ func (g *Game) doFinishingBlow(sess *net.Session, p *player.Player, mob *world.M if consumed { p.RemoveItem(mob.FinishingBlow, 1) } - sess.WriteLine(fmt.Sprintf("\nYou use the %s on %s!", g.itemColorize(sess, fbDef, fbDef.Name), g.colorize(sess, "mob_name", mobDisplayName(mob, true)))) + sess.WriteLine(fmt.Sprintf("\nYou use the %s on %s!", g.itemColorize(sess, fbDef, fbDef.Name), g.colorize(sess, "mob", mobDisplayName(mob, true)))) mob.HP = 0 g.endCombat(sess, p, mob) } -- cgit v1.2.3