From 5b9a75a1520a198c9c6b1f1f55e05c9f4aab5629 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Mon, 22 Jun 2026 04:24:11 -0400 Subject: feat: map now only reveals with exploration. players can set custom map symbols. --- internal/game/action_finishing_blow.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/action_finishing_blow.go') diff --git a/internal/game/action_finishing_blow.go b/internal/game/action_finishing_blow.go index 070559d..d404fb3 100644 --- a/internal/game/action_finishing_blow.go +++ b/internal/game/action_finishing_blow.go @@ -72,7 +72,7 @@ func (g *Game) doFinishingBlow(sess *net.Session, p *player.Player, mob *world.M if consumed { p.RemoveItem(mob.FinishingBlow, 1) } - sess.WriteLine(fmt.Sprintf("\nYou use the %s on %s!", g.itemColorize(sess, fbDef, fbDef.Name), g.colorize(sess, "mob", mobDisplayName(mob, true)))) + sess.WriteLine(fmt.Sprintf("You use the %s on %s!", g.itemColorize(sess, fbDef, fbDef.Name), g.colorize(sess, "mob", mobDisplayName(mob, true)))) mob.HP = 0 g.endCombat(sess, p, mob) } -- cgit v1.2.3