From 79764732406d6484f67d3dec045483dcb5d08c28 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 18 Sep 2026 20:03:13 -0400 Subject: feat: better card ascii art --- internal/game/act_identify.go | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'internal/game/act_identify.go') diff --git a/internal/game/act_identify.go b/internal/game/act_identify.go index 6ff4d61..89bef35 100644 --- a/internal/game/act_identify.go +++ b/internal/game/act_identify.go @@ -29,7 +29,7 @@ func (g *Game) advanceIdentify(sess *net.Session, p *player.Player) { totalJunk := scrapCount * multiplier hasExistingStack := false - for i := 0; i < 28; i++ { + for i := 0; i < player.MaxInventorySlots; i++ { slot := p.InvSlot(i) if slot != nil && slot.ItemID == junkID { hasExistingStack = true @@ -42,7 +42,7 @@ func (g *Game) advanceIdentify(sess *net.Session, p *player.Player) { return } - for i := 0; i < 28; i++ { + for i := 0; i < player.MaxInventorySlots; i++ { slot := p.InvSlot(i) if slot != nil && slot.ItemID == "scrap" { p.SetInvSlot(i, nil) @@ -50,7 +50,7 @@ func (g *Game) advanceIdentify(sess *net.Session, p *player.Player) { } placed := false - for i := 0; i < 28; i++ { + for i := 0; i < player.MaxInventorySlots; i++ { slot := p.InvSlot(i) if slot != nil && slot.ItemID == junkID { slot.Quantity += totalJunk -- cgit v1.2.3