From 84d74ca4351a97148ad8339676f9df7946bc21fb Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Thu, 25 Jun 2026 20:33:47 -0400 Subject: feat: trigger system for scripted events added. --- internal/game/act_fletch.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/act_fletch.go') diff --git a/internal/game/act_fletch.go b/internal/game/act_fletch.go index 78a19ad..e85f2c1 100644 --- a/internal/game/act_fletch.go +++ b/internal/game/act_fletch.go @@ -12,7 +12,7 @@ import ( func (g *Game) startFletchAction(sess *net.Session, p *player.Player, def *item.ItemDef, count int) { p.EnsureFlags() - p.Flags["last_fletch"] = def.ID + g.setPlayerFlag(p, "last_fletch", def.ID) g.AccountStore.SaveCharacter(p) if def.FirstCraft().Wait <= 0 { -- cgit v1.2.3