From 1dad15698845d370e998f7cc5feb8aece3fab58f Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 16 Sep 2026 17:05:17 -0400 Subject: refactor: remove dead code, consolidate save/error handling, add lint gate --- internal/game/act_clean.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/act_clean.go') diff --git a/internal/game/act_clean.go b/internal/game/act_clean.go index f5f86d6..f995ae1 100644 --- a/internal/game/act_clean.go +++ b/internal/game/act_clean.go @@ -69,7 +69,7 @@ func (g *Game) advanceClean(sess *net.Session, p *player.Player) { if craft.XP > 0 { g.awardSkillXP(sess, p, player.Pharmacy, craft.XP) } - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) msg := g.resolveCraftMessage(sess, craft.SuccessMessage, "You clean the %i1.", craft, matchItem.ID, nil, p.HasItem) if p.OptionBool("xp_drops") && craft.XP > 0 { -- cgit v1.2.3