From beb188ce050fb76cdddc0bbeedee7ec608e47995 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 14 Jul 2026 17:13:18 -0400 Subject: feat: unicode hitsplat symbol, area name in look --- internal/config/config.go | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'internal/config/config.go') diff --git a/internal/config/config.go b/internal/config/config.go index 2892338..3b182ff 100644 --- a/internal/config/config.go +++ b/internal/config/config.go @@ -31,18 +31,6 @@ type GameConstants struct { type ColorsConfig map[string]string -// DefaultColors returns the built-in "muted/desaturated" theme: a restricted -// ~15-color palette built from an analogous teal base plus a warm amber accent. -// Emphasis is carried by value ramps + bold within a hue, not by new hues. -// Indices are hex (00-FF); xterm256 decimal shown in parens. -// -// Neutrals (60%): FF(255) FA(250) F5(245) F0(240) ED(237) -// Primary teal (30%): 74(116 bright) 49(73 mid) 42(66 dim) -// Amber accent (10%): B4(180 bright) B3(179 mid) 89(137 dim/tan) -// Danger red: A7(167 mid) 83(131 dim) -// Success green: 6C(108 sage) 41(65 dim) -// Info blue: 6E(110 steel) 43(67 dim) -// Special mauve: 8B(139) func DefaultColors() ColorsConfig { return ColorsConfig{ "room_name": "74 bold", -- cgit v1.2.3