From 1aba2bdd23aebed4032333e74aa553c40a31fcbd Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sun, 14 Jun 2026 21:07:26 -0400 Subject: refactor: added docs, split up some components in game package --- internal/combat/doc.go | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 internal/combat/doc.go (limited to 'internal/combat/doc.go') diff --git a/internal/combat/doc.go b/internal/combat/doc.go new file mode 100644 index 0000000..758be47 --- /dev/null +++ b/internal/combat/doc.go @@ -0,0 +1,11 @@ +// Package combat implements OSRS-style combat formulas and per-player +// combat state tracking. +// +// Combat uses attack/defense roll formulas, style bonuses, and max-hit +// calculations. The State type tracks active combat between a player and +// a mob instance, with a lock timer preventing immediate disengagement. +// +// Combat state is managed through package-level maps protected by a mutex. +// TickCombat decrements lock timers each tick. EnterCombat and LeaveCombat +// manage the relationship between player names and mob instance IDs. +package combat -- cgit v1.2.3