From 6232d41e5639f9c38e47b2bb65266e343ca26e8f Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sat, 3 Oct 2026 02:16:00 -0400 Subject: feat: add casino_hints option and standardize casino command syntax --- internal/casino/table_ux.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'internal/casino/table_ux.go') diff --git a/internal/casino/table_ux.go b/internal/casino/table_ux.go index b570b36..5d70aaf 100644 --- a/internal/casino/table_ux.go +++ b/internal/casino/table_ux.go @@ -6,7 +6,7 @@ import ( ) // WagerRow is one line of a table's "list" of available bets, in the game's -// current state: the bet wording (what follows "bet on"), its +// current state: the bet wording (what follows "bet N on"), its // payout, and a brief description of the win condition. type WagerRow struct { Bet string @@ -21,7 +21,7 @@ const ( // withTableHints finishes any game's hint list: "rules" is always present // while seated at a table, and "list" follows when the game named more than -// one wager a player might want to make (a lone bet is just "bet "). +// one wager a player might want to make (a lone bet is just "bet N"). // Games whose own menus already append these hints are not double-hinted. func withTableHints(commands []MenuCommand, wagerRows []WagerRow) []MenuCommand { for _, c := range commands { -- cgit v1.2.3