From a4c09c2d38d1f3bc1d3ad4bdb0234bdea7c37e73 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 30 Sep 2026 16:16:17 -0400 Subject: feat: additional craps variants added, standardizard casino command hints --- internal/casino/craps_clock.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'internal/casino/craps_clock.go') diff --git a/internal/casino/craps_clock.go b/internal/casino/craps_clock.go index cb43731..f5cb690 100644 --- a/internal/casino/craps_clock.go +++ b/internal/casino/craps_clock.go @@ -92,7 +92,7 @@ func (t *crapsTable) tickElapsed(elapsed time.Duration) []Event { return events } if t.phase == phaseBetting { - events = append(events, t.event(fmt.Sprintf("{casino_emphasis}%s can shoot!{/} Bets stay open until the roll. Dealer rolls in 60 seconds if needed.", p.Name), true)) + events = append(events, t.event(fmt.Sprintf("{casino_emphasis}%s can shoot!{/} Bets stay open until the roll. Dealer rolls in 60 seconds if needed.", p.Name), true), t.reminder(p.Name)) } t.phase = phasePlaying if (p.autoRoll && p.HasBet && p.autoElapsed >= crapsAutoDelay) || (t.multiplayer && t.roundElapsed >= crapsBetDelay+crapsDealerDelay) { @@ -116,5 +116,5 @@ func (t *Table) StopAutoRoll(name string) ([]Event, bool) { } p.autoRoll = false p.autoElapsed = 0 - return []Event{game.private(name, "{casino_emphasis}Autoroll OFF{/} — manual play resumed. Your bets stay on the table.")}, true + return []Event{game.private(name, "{casino_emphasis}Autoroll OFF{/} — manual play resumed. Your bets stay on the table."), game.reminder(name)}, true } -- cgit v1.2.3