From ec703a39738fefb60817f5659f76f8e683f8d301 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Mon, 5 Oct 2026 17:39:06 -0400 Subject: fix: admin undo/redo failure, video poker cabinet ids, room ref behavior --- internal/casino/correct_audit_fixes_test.go | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'internal/casino/correct_audit_fixes_test.go') diff --git a/internal/casino/correct_audit_fixes_test.go b/internal/casino/correct_audit_fixes_test.go index e5e3bd3..dc33c47 100644 --- a/internal/casino/correct_audit_fixes_test.go +++ b/internal/casino/correct_audit_fixes_test.go @@ -21,3 +21,14 @@ func TestCrapsShooterChangeResetsHand(t *testing.T) { t.Fatalf("new shooter inherited hand: point=%d rolled=%v made=%v seen=%v", tb.point, tb.rolled, tb.made, tb.seen) } } + +// Regression: a video-poker cabinet addressed by an ID that collides with a +// machine variant/game name validated but was unreachable (the machine won the +// address lookup). +func TestVideoPokerCabinetIDCollisionIsRejected(t *testing.T) { + machines := []MachineConfig{{ID: "m1", Game: GameSlots, Variant: "x"}} + tables := []TableConfig{{ID: "x", Game: GameVideoPoker}} + if err := ValidateRoomConfigs(tables, machines); err == nil { + t.Fatal("cabinet ID colliding with a machine variant was accepted; the cabinet would be unreachable") + } +} -- cgit v1.2.3