From d02f0d2cdf67f1445a9ccae86b99a2578adab585 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 10 Jul 2026 17:02:13 -0400 Subject: feat(admin): update search to use standard condition/action framework rather than bespoke implementation --- internal/admin/static/mobeditor.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/admin/static/mobeditor.js') diff --git a/internal/admin/static/mobeditor.js b/internal/admin/static/mobeditor.js index 183aef9..29664dc 100644 --- a/internal/admin/static/mobeditor.js +++ b/internal/admin/static/mobeditor.js @@ -121,7 +121,7 @@ var MOB_SECTIONS = [ ] }, { - id: 'on_kill', label: 'On Kill', labelHint: '(fired when this mob is defeated or its task completes — additive over drops)', path: 'on_kill', isArray: true, fullWidth: true, interactionStyle: true, + id: 'on_kill', label: 'Kill', labelHint: '(fired when this mob is defeated or its task completes — additive over drops)', path: 'on_kill', isArray: true, fullWidth: true, interactionStyle: true, detect: function(d) { return d.on_kill && Array.isArray(d.on_kill); }, fields: [ ['item_id', 'Item ID', 'search', '(optional — only fires if you wield this weapon when the mob is defeated)', '', null, 'items'], -- cgit v1.2.3