From 1dad15698845d370e998f7cc5feb8aece3fab58f Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 16 Sep 2026 17:05:17 -0400 Subject: refactor: remove dead code, consolidate save/error handling, add lint gate --- internal/admin/api_room_insert_remove_test.go | 49 +++++++++++++-------------- 1 file changed, 24 insertions(+), 25 deletions(-) (limited to 'internal/admin/api_room_insert_remove_test.go') diff --git a/internal/admin/api_room_insert_remove_test.go b/internal/admin/api_room_insert_remove_test.go index f613313..9fbc022 100644 --- a/internal/admin/api_room_insert_remove_test.go +++ b/internal/admin/api_room_insert_remove_test.go @@ -54,16 +54,18 @@ func roomExists(s *AdminServer, id int) bool { return err == nil } -func roomExitTarget(s *AdminServer, id int, dir world.ExitDir) (int, bool) { +// roomExitTarget returns the room an exit points at, or 0 when the room or +// exit does not exist (expected IDs are always >= 1, so 0 fails assertions). +func roomExitTarget(s *AdminServer, id int, dir world.ExitDir) int { r, err := s.world.LoadRoom(id) if err != nil { - return 0, false + return 0 } e, ok := r.Exits[dir] if !ok { - return 0, false + return 0 } - return e.Room, true + return e.Room } // postInsert drives the insert endpoint with the given body and returns the @@ -109,16 +111,16 @@ func TestInsertSuccess(t *testing.T) { } // A→east→new, new→east→2, new→west→1, B→west→new. - if tgt, _ := roomExitTarget(s, 1, world.East); tgt != newID { + if tgt := roomExitTarget(s, 1, world.East); tgt != newID { t.Errorf("A east: expected %d, got %d", newID, tgt) } - if tgt, _ := roomExitTarget(s, newID, world.East); tgt != 2 { + if tgt := roomExitTarget(s, newID, world.East); tgt != 2 { t.Errorf("new east: expected 2, got %d", tgt) } - if tgt, _ := roomExitTarget(s, newID, world.West); tgt != 1 { + if tgt := roomExitTarget(s, newID, world.West); tgt != 1 { t.Errorf("new west: expected 1, got %d", tgt) } - if tgt, _ := roomExitTarget(s, 2, world.West); tgt != newID { + if tgt := roomExitTarget(s, 2, world.West); tgt != newID { t.Errorf("B west: expected %d, got %d", newID, tgt) } @@ -131,10 +133,10 @@ func TestInsertSuccess(t *testing.T) { if roomExists(s, newID) { t.Error("undo: new room file should be gone") } - if tgt, _ := roomExitTarget(s, 1, world.East); tgt != 2 { + if tgt := roomExitTarget(s, 1, world.East); tgt != 2 { t.Errorf("undo: A east should be 2, got %d", tgt) } - if tgt, _ := roomExitTarget(s, 2, world.West); tgt != 1 { + if tgt := roomExitTarget(s, 2, world.West); tgt != 1 { t.Errorf("undo: B west should be 1, got %d", tgt) } @@ -147,10 +149,10 @@ func TestInsertSuccess(t *testing.T) { if !roomExists(s, newID) { t.Error("redo: new room file should be back") } - if tgt, _ := roomExitTarget(s, 1, world.East); tgt != newID { + if tgt := roomExitTarget(s, 1, world.East); tgt != newID { t.Errorf("redo: A east should be %d, got %d", newID, tgt) } - if tgt, _ := roomExitTarget(s, 2, world.West); tgt != newID { + if tgt := roomExitTarget(s, 2, world.West); tgt != newID { t.Errorf("redo: B west should be %d, got %d", newID, tgt) } } @@ -202,7 +204,7 @@ func TestInsertGridConflict(t *testing.T) { t.Errorf("insert conflict: expected both colliding room ids (#3 and #8), got %q", msg) } // No partial writes: the world is unchanged. - if tgt, _ := roomExitTarget(s, 1, world.East); tgt != 2 { + if tgt := roomExitTarget(s, 1, world.East); tgt != 2 { t.Errorf("insert conflict: A east should still be 2, got %d", tgt) } } @@ -228,10 +230,10 @@ func TestRemoveSuccess(t *testing.T) { if roomExists(s, 2) { t.Error("remove: B file should be gone") } - if tgt, _ := roomExitTarget(s, 1, world.East); tgt != 3 { + if tgt := roomExitTarget(s, 1, world.East); tgt != 3 { t.Errorf("remove: A east should be 3, got %d", tgt) } - if tgt, _ := roomExitTarget(s, 3, world.West); tgt != 1 { + if tgt := roomExitTarget(s, 3, world.West); tgt != 1 { t.Errorf("remove: C west should be 1, got %d", tgt) } @@ -244,16 +246,16 @@ func TestRemoveSuccess(t *testing.T) { if !roomExists(s, 2) { t.Error("undo: B file should be back") } - if tgt, _ := roomExitTarget(s, 1, world.East); tgt != 2 { + if tgt := roomExitTarget(s, 1, world.East); tgt != 2 { t.Errorf("undo: A east should be 2, got %d", tgt) } - if tgt, _ := roomExitTarget(s, 3, world.West); tgt != 2 { + if tgt := roomExitTarget(s, 3, world.West); tgt != 2 { t.Errorf("undo: C west should be 2, got %d", tgt) } - if tgt, _ := roomExitTarget(s, 2, world.West); tgt != 1 { + if tgt := roomExitTarget(s, 2, world.West); tgt != 1 { t.Errorf("undo: B west should be 1, got %d", tgt) } - if tgt, _ := roomExitTarget(s, 2, world.East); tgt != 3 { + if tgt := roomExitTarget(s, 2, world.East); tgt != 3 { t.Errorf("undo: B east should be 3, got %d", tgt) } @@ -266,7 +268,7 @@ func TestRemoveSuccess(t *testing.T) { if roomExists(s, 2) { t.Error("redo: B file should be gone again") } - if tgt, _ := roomExitTarget(s, 1, world.East); tgt != 3 { + if tgt := roomExitTarget(s, 1, world.East); tgt != 3 { t.Errorf("redo: A east should be 3, got %d", tgt) } } @@ -386,7 +388,7 @@ func TestRemoveGridConflict(t *testing.T) { if !roomExists(s, 2) { t.Error("remove conflict: B file should still exist") } - if tgt, _ := roomExitTarget(s, 1, world.East); tgt != 2 { + if tgt := roomExitTarget(s, 1, world.East); tgt != 2 { t.Errorf("remove conflict: A east should still be 2, got %d", tgt) } } @@ -434,10 +436,7 @@ func TestNextRoomIDNoCrossSubdirCollision(t *testing.T) { undoStack: NewUndoStack(dir), } // Allocating near room 1 (root) must skip 2 (which lives in zone/). - id, _, err := s.nextRoomID(1) - if err != nil { - t.Fatal(err) - } + id, _ := s.nextRoomID(1) if id == 2 { t.Fatalf("nextRoomID returned %d, which collides with the zone/ room", id) } -- cgit v1.2.3