From a51f7a53aa2c487ebf94ba0363038574ae8bb590 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 7 Jul 2026 00:22:32 -0400 Subject: feat: hidden exits (and related flags) work with commands that change room ids. exit code simplified and unified between impassable and blocked exits. --- internal/admin/api_room_courses.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'internal/admin/api_room_courses.go') diff --git a/internal/admin/api_room_courses.go b/internal/admin/api_room_courses.go index 86c7cdf..740a102 100644 --- a/internal/admin/api_room_courses.go +++ b/internal/admin/api_room_courses.go @@ -574,8 +574,8 @@ func roomExitsMap(m map[string]any) map[string]any { } // setCourseBlockedExit adds or replaces an always-blocked exit in direction dir -// targeting targetRoomID. Always-blocked exits are impassable but render on the map; -// used to lay out course rooms in visual sequence. +// targeting targetRoomID. Always-blocked exits are blocked to players but +// render on the map; used to lay out course rooms in visual sequence. func setCourseBlockedExit(m map[string]any, dir string, targetRoomID int) { ex := roomExitsMap(m) ex[dir] = map[string]any{"room": targetRoomID, "always_blocked": true} -- cgit v1.2.3