From 84d74ca4351a97148ad8339676f9df7946bc21fb Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Thu, 25 Jun 2026 20:33:47 -0400 Subject: feat: trigger system for scripted events added. --- data/triggers/announce_99.yaml | 6 ++++++ 1 file changed, 6 insertions(+) create mode 100644 data/triggers/announce_99.yaml (limited to 'data/triggers') diff --git a/data/triggers/announce_99.yaml b/data/triggers/announce_99.yaml new file mode 100644 index 0000000..a6f0e9e --- /dev/null +++ b/data/triggers/announce_99.yaml @@ -0,0 +1,6 @@ +# Example global trigger: announces when a player reaches level 99 in any skill. +# The game code sets the player flag 'announce_99_skill' to the skill name +# (e.g. "attack", "strength") when a player hits level 99. +on_player_flag: announce_99_skill +steps: + - broadcast_global: "%p has reached level 99 %v!" -- cgit v1.2.3