From 3a58125d14bb307f861b38c6c5b0a63babde7e08 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 19 Jun 2026 13:28:06 -0400 Subject: feat: all skills kind of implemented, random prototype content added --- data/mobs/elite_synth.yaml | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 data/mobs/elite_synth.yaml (limited to 'data/mobs/elite_synth.yaml') diff --git a/data/mobs/elite_synth.yaml b/data/mobs/elite_synth.yaml new file mode 100644 index 0000000..9a4a3e8 --- /dev/null +++ b/data/mobs/elite_synth.yaml @@ -0,0 +1,43 @@ +id: elite_synth +name: elite synth +description: "A sleek combat android with glowing blue optics and a compact energy weapon. Its chassis is polished alloy and its movements are disturbingly fluid." +attack: 1 +strength: 1 +defense: 38 +hp: 104 +science: 65 +speed: 4 +aggressive: true +respawn_ticks: 75 +attack_type: science +attack_bonus: 0 +strength_bonus: 0 +stab_defense: 45 +slash_defense: 45 +crush_defense: 40 +science_defense: 55 +ranged_defense: -15 +weakness: chaos +idle_descriptions: + - "calibrates targeting sensors with a soft chime" + - "projects a holographic tactical display" + - "emits a binary chirp" + - "reconfigures its weapon array silently" +combat_descriptions: + - "unleashes a coherent energy beam at %s" + - "fires a pulse of disruptor energy at %s" + - "overloads its emitters and blasts %s" +drops: + remains: circuit_board + loot: + - item_id: credits + weight: 50 + quantity: 1500 + - item_id: biojunk + weight: 20 + quantity: 3 + - item_id: naturejunk + weight: 15 + quantity: 3 + - table: gem_table + weight: 15 -- cgit v1.2.3