From cac16d1725c46c82a2e62b84c93f7090b2ce0746 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 2 Oct 2026 17:51:46 -0400 Subject: feat: craps table color improvements, die improvements --- data/help/craps.yaml | 12 ++++++------ data/help/die_rich_craps.yaml | 4 ++-- data/help/high_point_craps.yaml | 4 ++-- data/help/simplified_craps.yaml | 2 +- 4 files changed, 11 insertions(+), 11 deletions(-) (limited to 'data/help') diff --git a/data/help/craps.yaml b/data/help/craps.yaml index 5f7dec6..65c03fb 100644 --- a/data/help/craps.yaml +++ b/data/help/craps.yaml @@ -35,20 +35,20 @@ description: | Bonus bets must precede the shooter's first roll. Fire settles on seven-out; ATS pays on completion and loses on any seven. - roll Shoot now (solo) or after the 10-second call + roll Shoot now (solo) or after the 10-tick call autoroll Repeat on your turn until your bets finish stop Cancel autoroll; in manual mode, leave once bets resolve unbet Return every optional bet and all free odds New players join last in shooting order. Making a point keeps the dice; seven-out passes them. Solo play has no forced timers. - Multiplayer gives everyone 10 seconds to bet, with a room-wide last - call 3 seconds before the shooter can roll. Bets remain open until - the actual roll. If the shooter waits another 60 seconds, the dealer + Multiplayer gives everyone 10 ticks to bet, with a room-wide last + call 3 ticks before the shooter can roll. Bets remain open until + the actual roll. If the shooter waits another 60 ticks, the dealer rolls for them (multiplayer only). - Autoroll rolls every 3 seconds on your turn, but always respects the - 10-second multiplayer window. It stops when your last bet resolves. + Autoroll rolls every 3 ticks on your turn, but always respects the + 10-tick multiplayer window. It stops when your last bet resolves. Stop cancels autoroll immediately without removing bets or leaving. A second stop in manual mode uses the normal leave behavior. diff --git a/data/help/die_rich_craps.yaml b/data/help/die_rich_craps.yaml index c18b9e1..157624d 100644 --- a/data/help/die_rich_craps.yaml +++ b/data/help/die_rich_craps.yaml @@ -17,5 +17,5 @@ description: | the die. No odds, no come bets, no side bets. Bets stay open until the roll; - multiplayer gives 10 seconds to bet, then the dealer rolls for a - shooter who waits another 60 seconds. + multiplayer gives 10 ticks to bet, then the dealer rolls for a + shooter who waits another 60 ticks. diff --git a/data/help/high_point_craps.yaml b/data/help/high_point_craps.yaml index 8a264c2..30b61fd 100644 --- a/data/help/high_point_craps.yaml +++ b/data/help/high_point_craps.yaml @@ -16,5 +16,5 @@ description: | HIGHER than the point — equal or lower loses, and the dice pass. No odds, no come bets, no side bets. Bets stay open until the roll; - multiplayer gives 10 seconds to bet, then the dealer rolls for a - shooter who waits another 60 seconds. + multiplayer gives 10 ticks to bet, then the dealer rolls for a + shooter who waits another 60 ticks. diff --git a/data/help/simplified_craps.yaml b/data/help/simplified_craps.yaml index bb4ecd9..ad09caf 100644 --- a/data/help/simplified_craps.yaml +++ b/data/help/simplified_craps.yaml @@ -6,7 +6,7 @@ description: | Simplified Craps — the shortest table in the casino. One bet (pass), one roll of two dice, and the dice roll themselves - 3 seconds after your bet. There is no roll command and no waiting + 3 ticks after your bet. There is no roll command and no waiting for other players: everyone bets their own pass line, every round. bet 10 Wager on pass (the only bet there is) -- cgit v1.2.3