From 9d4b799db4868bcab291b83599ff088763cd4ed6 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 24 Jun 2026 20:58:25 -0400 Subject: feat: new type of non-violent 'combat': work --- data/help/combat.yaml | 2 +- data/help/drink.yaml | 2 +- data/help/prompt.yaml | 2 +- data/help/style.yaml | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) (limited to 'data/help') diff --git a/data/help/combat.yaml b/data/help/combat.yaml index 210a6da..f588d81 100644 --- a/data/help/combat.yaml +++ b/data/help/combat.yaml @@ -11,7 +11,7 @@ description: | but weak crush defense takes more hits from a mace than a sword. Use the 'style' command to change your combat style: - accurate - +3 attack level, XP to attack + accurate - +3 accuracy level, XP to accuracy aggressive - +3 strength level, XP to strength defensive - +3 defense level, XP to defense balanced - +1 to all, XP split evenly diff --git a/data/help/drink.yaml b/data/help/drink.yaml index 98843b3..b9506d7 100644 --- a/data/help/drink.yaml +++ b/data/help/drink.yaml @@ -6,7 +6,7 @@ description: | Usage: drink Potions provide various effects: - - Stim potions: boost Attack + - Stim potions: boost Accuracy - Amp potions: boost Strength - Shield potions: boost Defense - Tech serum: boosts Technology diff --git a/data/help/prompt.yaml b/data/help/prompt.yaml index 2b35f41..37a98f9 100644 --- a/data/help/prompt.yaml +++ b/data/help/prompt.yaml @@ -23,7 +23,7 @@ description: | %S Attack style longform (accurate, aggressive, defensive, balanced) %i Free inventory slots %x_ XP to next level for a skill (e.g. %x_mining) - %X_ Total XP for a skill (e.g. %X_attack) + %X_ Total XP for a skill (e.g. %X_accuracy) Use %% for a literal % sign. diff --git a/data/help/style.yaml b/data/help/style.yaml index c4f4e67..663dc07 100644 --- a/data/help/style.yaml +++ b/data/help/style.yaml @@ -6,7 +6,7 @@ description: | Changes your combat style. Prefix matching is supported. Styles: - accurate - +3 to attack level, XP goes to Attack + accurate - +3 to accuracy level, XP goes to Accuracy aggressive - +3 to strength level, XP goes to Strength defensive - +3 to defense level, XP goes to Defense balanced - +1 to all three, XP split evenly -- cgit v1.2.3