From 4cc1ddcd185509080b4b3e15d1646567edd51c9d Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Mon, 15 Jun 2026 02:57:35 -0400 Subject: removed game speed for being broken and an antifeature anyway. added color support. --- data/help/color.yaml | 24 +++++++++++++++++++++--- data/help/ticks.yaml | 4 ---- 2 files changed, 21 insertions(+), 7 deletions(-) (limited to 'data/help') diff --git a/data/help/color.yaml b/data/help/color.yaml index 8171ab9..e56512a 100644 --- a/data/help/color.yaml +++ b/data/help/color.yaml @@ -8,6 +8,24 @@ description: | Values: none, ansi, xterm256 Controls the color output format used by the game. - none - No color output - ansi - Standard 16-color ANSI codes - xterm256 - 256-color xterm codes + none - No color output, tags are stripped. + ansi - Standard 16-color ANSI (works in most telnet clients + web client). + xterm256 - 256-color xterm codes (works in PuTTY, iTerm, Kitty, etc., + but not in the web client). + + You can embed color tags in your prompt string, character description, + and other free-text fields: text text + Tags are stripped if color mode is "none". + + Available foreground colors: + black, red, green, yellow, blue, magenta, cyan, white, + bright_black, bright_red, bright_green, bright_yellow, + bright_blue, bright_magenta, bright_cyan, bright_white + + Available styles: + bold, dim, italic, underline + + Examples: + option color ansi + option prompt Ready> + description A tall warrior with golden hair. diff --git a/data/help/ticks.yaml b/data/help/ticks.yaml index fd128c2..5cd64b6 100644 --- a/data/help/ticks.yaml +++ b/data/help/ticks.yaml @@ -16,9 +16,5 @@ description: | - Search timers - Depletion and respawn timers - The game_speed config option scales ALL tick timers proportionally. - A game_speed of 2.0 makes everything resolve twice as fast; 0.5 makes - everything twice as slow. - Use the "option" command to configure tick-related display settings. Use "help option" for a list of all player options. -- cgit v1.2.3