From 010fa439399581391fcd509d2058191ff4fa74b3 Mon Sep 17 00:00:00 2001 From: historia Date: Sat, 20 Jun 2026 21:36:32 -0400 Subject: feat: stop command added --- data/help/scavenging.yaml | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'data/help/scavenging.yaml') diff --git a/data/help/scavenging.yaml b/data/help/scavenging.yaml index d91c6ed..03f155f 100644 --- a/data/help/scavenging.yaml +++ b/data/help/scavenging.yaml @@ -2,13 +2,13 @@ name: "scavenging" category: "Skills" description: | Scavenging is the art of reclaiming useful circuitry from - salvaged scrap metal. + salvaged scrap. - Step 1: Mine scrap metal from scrap piles (requires a pickaxe, + Step 1: Mine scrap from scrap piles (requires a pickaxe, uses the Mining skill). - Step 2: Take scrap metal to an altar with the matching + Step 2: Take scrap to an altar with the matching identifier tool. - Step 3: Type 'id' to convert all scrap metal into junk. + Step 3: Type 'id' to convert all scrap into junk. Junk types and requirements: Solarjunk — level 1, solar identifier (5 XP/scrap) @@ -34,6 +34,6 @@ description: | Deathjunk: 2x at 99 Bloodjunk: 2x at 99 - Scrap metal is not stackable — you can carry 28 per trip + Scrap is not stackable — you can carry 28 per trip (one per inventory slot). Each trip converts all scrap in one tick. -- cgit v1.2.3