From a6f0ad79e2e3a5b7c11eef1ffc3233f3a2766f77 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sun, 14 Jun 2026 22:38:23 -0400 Subject: feat: fractional ticks and server game_speed implemented. potentially insanely janky. --- data/help/queue_actions_silently.yaml | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 data/help/queue_actions_silently.yaml (limited to 'data/help/queue_actions_silently.yaml') diff --git a/data/help/queue_actions_silently.yaml b/data/help/queue_actions_silently.yaml new file mode 100644 index 0000000..8101c5c --- /dev/null +++ b/data/help/queue_actions_silently.yaml @@ -0,0 +1,15 @@ +name: "queue_actions_silently" +category: "Options" +description: | + Controls whether queued game actions produce confirmation messages. + + When on (default): No message is shown when you queue an action. The action + simply executes on the next game tick without fanfare. + + When off: A brief "You prepare to X." message is shown for each queued + action, confirming that it has been added to the queue. + + Usage: option queue_actions_silently on + option queue_actions_silently off + + See also: help queued, help actions, help option -- cgit v1.2.3