From 458916fb78dcef3ff77cb29b7ba98d9f646819fc Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 19 Jun 2026 02:08:55 -0400 Subject: feat: rough pharmacy skill added --- data/help/pharmacy.yaml | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 data/help/pharmacy.yaml (limited to 'data/help/pharmacy.yaml') diff --git a/data/help/pharmacy.yaml b/data/help/pharmacy.yaml new file mode 100644 index 0000000..dfb1d01 --- /dev/null +++ b/data/help/pharmacy.yaml @@ -0,0 +1,25 @@ +name: "pharmacy" +category: "Skills" +description: | + Pharmacy is the skill of creating potions from herbs and + reagents. It replaces the old Alchemy discipline. + + The production chain: + 1. Obtain grimy herbs (mob drops, farming) + 2. Clean herbs with the "clean" command (Pharmacy XP) + 3. Use clean herbs on vials of water to create unfinished + potions (no XP) + 4. Mix unfinished potions with reagents using the "mix" + command (Pharmacy XP) + + Potions provide temporary stat boosts, healing, and other + effects when consumed. Higher-level potions require rarer + herbs and reagents. + + Herbs (ordered by level): + Guam (3), Marrentill (5), Tarromin (11), Harralander (20), + Ranarr (25), Toadflax (30), Irit (40), Avantoe (48), + Kwuarm (54), Snapdragon (59), Cadantine (65), + Lantadyme (67), Dwarf Weed (70), Torstol (75) + + See also: clean, mix, score -- cgit v1.2.3